• Coelacanth@feddit.nu
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    10 hours ago

    How good are these games? Are they worth buying before the delisting just to have them?

    • stphven@lemmy.world
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      2 hours ago

      Limbo is the archetypal “scared little guy in big scary world dark artsy platform-puzzle indy game”. Personally I found it overrated. Nice enough art style, but nothing of substance - extremely basic gameplay, no plot. Just a series of scary monsters killing you until you trial-and-error your way to the next section.

    • dellish@lemmy.world
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      8 hours ago

      I really enjoyed them, but I wouldn’t say there’s any replayablility there. I enjoy the dark atmosphere and a lot of the fun for me was just the discovery and seeing what sort of creepy stuff coming next. Once the games were finished I didn’t feel the urge to play them again.

    • dinckel@lemmy.world
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      9 hours ago

      Having played both, the answer is definitely yes. They’re not particularly long, but really solid

    • ageek@lemmy.world
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      10 hours ago

      I played both, loved them but I understand it’s not for everyone, given the creepy/dark atmosphere.

      • Coelacanth@feddit.nu
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        10 hours ago

        The creepy/dark atmosphere is actually the thing that appeals to me about them! It’s the platforming and puzzles I am worried about.

        • duchess@feddit.org
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          9 hours ago

          Platforming is not supposed to be tricky and the puzzles are really well designed and manageable (I usually look up puzzle solutions after a few minutes and never had the urge during Limbo or Inside).

      • Stovetop@lemmy.world
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        5 hours ago

        Inside was better than Limbo for me, if that helps. Limbo was cool, but Inside had crazy atmospheric storytelling.

      • Coelacanth@feddit.nu
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        10 hours ago

        Both look really cool, but I am really not a big platformer guy so I’m unsure. Inside is 90% off on GOG though so might pick it up for a dollar and a half. Limbo is full price and even though it’s just $10 I don’t know that I’d like it enough. How hard is the platforming and the puzzles?

        • Malix@sopuli.xyz
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          10 hours ago

          they’re not really platformers like, eg. Mario, they’re a lot slower with the focus being on environmental puzzles (levers, boxes, elevators, avoiding obvious enemy sight etc), with the occasional escape sequences here and there. The puzzles aren’t really any sort of headscratchers, basically “how do I get there? oh, I drop this box to break the floor here (telegraphed hard)”

          If Little Nightmares -series is familiar, they’re basically like that. While the puzzles aren’t hard, they’re generally timed to allow the obvious enemy to get close enough for the player to “pucker up” a bit and then flee the scene with a relief.

    • TemplaerDude@sh.itjust.works
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      9 hours ago

      People love them. They’ve talked about them for years. They show up on best indie game lists and the like.

      I find them incredibly boring.