Why do I play all these games? Because it’s important that they’re played.
Because every game is a story, a world, a moment in time crafted by someone who cared enough to create it.
Because each one teaches me something new—about design, about culture, about myself.
Because in a sea of pixels, there’s magic waiting to be found.
And because, honestly? Sometimes I just want to escape, explore, and lose myself in different worlds.
So yeah. I own thousands of games, and I’ll keep playing them.
It doesn’t matter if you prefer offline or not or that you CAN play solo, it is online coop. I never played it coop either, but that’s what it is and hence everyone has to have the same version. Simple as that.
Point with gog was that they do it better. Vastly so. Yet only a tiny fraction of devs choose them. Hence it begs the question whether it’s the platform’s fault per se.
Of course it does?
There is no question. GOG is proof that you can do it. Therefore if others don’t do it, it’s their fault.
Once again, all of this is beside the point. The point is that those games are effectively gone.
It only matters in the sense that you’re allowed to not purchase online games.
Otherwise we’re circling here.
Virtually every game in existence has some sort of online element. But what you seem to be unable to grasp is that many of them have single player modes that don’t require any internet connection.
It’s as simple has having a server that checks the version of the game installed before allowing access to online services.