

I’m likely in the minority here, but I really enjoyed my time with Anthem.
Since it was shitcanned months after release, there simply was not enough content to keep playing… But what was there always felt special.
I’m likely in the minority here, but I really enjoyed my time with Anthem.
Since it was shitcanned months after release, there simply was not enough content to keep playing… But what was there always felt special.
I played the demo and really liked it at first, as it started out like a Telltalle-style narrative game.
The actual dispatching gameplay loop though, I did not enjoy all that much. It becomes quickly way too frantic for me to enjoy the banter. Plus the actual thing you are looking at and interacting with is a map with glowing icons, i.e. not what I enjoy in video games.
On one side of the ring, greedy corps which want to profile you better than the NSA does. On the other, drama-hungry and social networks-fueled outrage culture.
That’s how an old game giveaway backfires and becomes the scandal of the day.
I’m going to go against the general consensus here and say you would probably be better served buying a Switch 2. The Steam Deck is awesome but it is bulkier, has less battery life, and is overall less suited for a “pick up, play 10mins and toss is back” usage.
However if you are up for some occasional tinkering, the SD is far more versatile than the Switch and could even replace your laptop depending on your use-cases.
You’d think he’d be better media trained by now. But no, here goes the foot in the mouth.
I don’t see the pattern of a review bombing in Steam reviews… Looks like a game getting released very soon in early access and failing to gain traction.
It’s sitting on my wishlist and I’m waiting for it to get to 1.0, but their update cadence has been very slow. Now they are saying their studio does not have the funds to complete the game.
I do hope they turn this around, but as a consumer I am very wary when it comes to titles in early access, and even more when the studio goes radio silent for months.
What a roller coaster of a ride ! At least they have a fighting chance, and (hopefully for them) did not take too big a financial risk.
Giant Bomb deserves more than a thread hanging off the Polygon story post.
Agreed. Giant Bomb pioneered so much in games media, and for it to end like that is such a shame.
As far as I am concerned, the GB I loved was already struggling after Alex, Brad and Vinny left ; and it ended for good when Jeff Gerstmann was fired abruptly (again !). This news still saddens me however, and I wonder what will be the legacy of GB down the road.
Exactly ! Steam families are now dead simple, whereas this new oh-so-Nintendo method seems as janky as it gets.
It does have one standout feature that Steam families do not though: ability to play shared games even when offline.
You son of a bitch, I’m in !
Enshittification ahoy !
There was quite a bit of trendy EA-hate. Some of the criticisms were well deserved though. The game was plagued with severe technical issues at launch: the multiplayer was especially busted.
Also the open world map feels much too small when compared to similar games. I remember the disappoint I felt when I realized “oh this is not the first zone, this is THE zone”.
Regardless, I also played Destiny (2) ; while I have to admit it is a better product, I enjoyed Anthem more.