There was quite a bit of trendy EA-hate. Some of the criticisms were well deserved though. The game was plagued with severe technical issues at launch: the multiplayer was especially busted.
Also the open world map feels much too small when compared to similar games. I remember the disappoint I felt when I realized “oh this is not the first zone, this is THE zone”.
Regardless, I also played Destiny (2) ; while I have to admit it is a better product, I enjoyed Anthem more.
To be fair, the playable space in Anthem was in three dimensions. Meanwhile Destiny’s maps are deceptively small, using tunnels that wind in on themselves and non-explorable space to feel larger.
Yeah, more zones would have been good, but none of that compares to having some of the tightest combat and traversal gameplay I’ve ever experienced.
My only gripe is that the game gave me all kinds of freedom choose my character’s backstory, but I had to treat Owen like he was some kinda moron. Motherfucker let me give him my Colossus, I never use it and he will be impervious in it
No, he’s not ready, and my character does everything in her power to ensure that he never will be. Owen did nothing wrong. He “stole” the Javelin of Dawn, and surpise surprise he’s a competent pilot. I only wish I could have supported him the entire time
I’m likely in the minority here, but I really enjoyed my time with Anthem.
Since it was shitcanned months after release, there simply was not enough content to keep playing… But what was there always felt special.
I never understood the hate. The gameplay was incredible.
The biggest complaints pretty much boiled down to it not having literal infinite replayability. Like, you have to give it a minute.
I played Destiny at launch, and Anthem at launch was better.
There was quite a bit of trendy EA-hate. Some of the criticisms were well deserved though. The game was plagued with severe technical issues at launch: the multiplayer was especially busted.
Also the open world map feels much too small when compared to similar games. I remember the disappoint I felt when I realized “oh this is not the first zone, this is THE zone”.
Regardless, I also played Destiny (2) ; while I have to admit it is a better product, I enjoyed Anthem more.
To be fair, the playable space in Anthem was in three dimensions. Meanwhile Destiny’s maps are deceptively small, using tunnels that wind in on themselves and non-explorable space to feel larger.
Yeah, more zones would have been good, but none of that compares to having some of the tightest combat and traversal gameplay I’ve ever experienced.
Agreed. It felt like such a waste of potential.
My only gripe is that the game gave me all kinds of freedom choose my character’s backstory, but I had to treat Owen like he was some kinda moron. Motherfucker let me give him my Colossus, I never use it and he will be impervious in it
No, he’s not ready, and my character does everything in her power to ensure that he never will be. Owen did nothing wrong. He “stole” the Javelin of Dawn, and surpise surprise he’s a competent pilot. I only wish I could have supported him the entire time