• Allero@lemmy.today
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    2 days ago

    I still don’t quite get why planes are somehow the exception - likely because something about engineering and use of real planes makes inverted Y preferable, or that joysticks as opposed to mouse/keyboard make inverted Y a bit more tangible? I don’t find the inversion intuitive in any game-related context, at least as a mouse/keyboard/gamepad user.

    Up is up, down is down, simple as that. I just piloted a spaceplane in Space Engineers after piloting a dragon in World of Warcraft and both games just have up on up and down on down. To me, this is how it should be, or at least there should always be an option to make it so.

    For any casual play, it just adds to a consistent and predictable experience.

    But then again, I might be biased because inverted Y just doesn’t click with me, no matter how much I challenged myself to figure it out. Automatic reactions always lead me the wrong way.