I take this as a comparison sometimes. Also the PS2 got five GTAs, Liberty City Stories and Vice City Stories were released on PS2 too. The PS3 and Xbox 360 got two GTAs, and everything after got remasters. PS5 will probably get GTA 6, so GTA skipped the PS4/Xbox One generation.
There have been some great games with development times that long. But for crying out loud, if you’re not making a surefire success, make a smaller game so it’s less risky.
I’m playing Kingdom Come: Deliverance II right now, and it’s excellent. Baldur’s Gate 3 took 6 years, though they attribute a good portion of that to an Eastern European war and a pandemic. Given other side projects, it’s a bit nebulous exactly how long Indiana Jones and Great Circle took that team to make, but it was somewhere between 5 and 7 years, and I loved it. I’m not exactly a fan of Nintendo lately, but people sure do love Donkey Kong Bananza, and that team had been working on that game more or less since Mario Odyssey’s release in 2017.
Yeah, I’ve been watching from the sidelines and still haven’t seen anything that moves the needle sufficiently.
Where are the games?!
They all take seven years to make, so there aren’t as many of them.
Yeah. The PS2 got three GTAs, GTA V got three consoles.
I take this as a comparison sometimes. Also the PS2 got five GTAs, Liberty City Stories and Vice City Stories were released on PS2 too. The PS3 and Xbox 360 got two GTAs, and everything after got remasters. PS5 will probably get GTA 6, so GTA skipped the PS4/Xbox One generation.
Unfortunately they’re not significantly more fun despite that.
There have been some great games with development times that long. But for crying out loud, if you’re not making a surefire success, make a smaller game so it’s less risky.
Can you name some? I don’t mean to be derisive, I just literally can’t think of any right now.
I’m playing Kingdom Come: Deliverance II right now, and it’s excellent. Baldur’s Gate 3 took 6 years, though they attribute a good portion of that to an Eastern European war and a pandemic. Given other side projects, it’s a bit nebulous exactly how long Indiana Jones and Great Circle took that team to make, but it was somewhere between 5 and 7 years, and I loved it. I’m not exactly a fan of Nintendo lately, but people sure do love Donkey Kong Bananza, and that team had been working on that game more or less since Mario Odyssey’s release in 2017.