There have been some great games with development times that long. But for crying out loud, if you’re not making a surefire success, make a smaller game so it’s less risky.
I’m playing Kingdom Come: Deliverance II right now, and it’s excellent. Baldur’s Gate 3 took 6 years, though they attribute a good portion of that to an Eastern European war and a pandemic. Given other side projects, it’s a bit nebulous exactly how long Indiana Jones and Great Circle took that team to make, but it was somewhere between 5 and 7 years, and I loved it. I’m not exactly a fan of Nintendo lately, but people sure do love Donkey Kong Bananza, and that team had been working on that game more or less since Mario Odyssey’s release in 2017.
There have been some great games with development times that long. But for crying out loud, if you’re not making a surefire success, make a smaller game so it’s less risky.
Can you name some? I don’t mean to be derisive, I just literally can’t think of any right now.
I’m playing Kingdom Come: Deliverance II right now, and it’s excellent. Baldur’s Gate 3 took 6 years, though they attribute a good portion of that to an Eastern European war and a pandemic. Given other side projects, it’s a bit nebulous exactly how long Indiana Jones and Great Circle took that team to make, but it was somewhere between 5 and 7 years, and I loved it. I’m not exactly a fan of Nintendo lately, but people sure do love Donkey Kong Bananza, and that team had been working on that game more or less since Mario Odyssey’s release in 2017.