• EarMaster@lemmy.world
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    4 days ago

    So we’re adding more advanced reflections to a game with characters most known for having no reflections…

    • Malle_Yeno@pawb.social
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      4 days ago

      Hate to “umm ackshually” over what amounts to a difference of fictional rules, but for what it’s worth, vampires do have reflections in the World of Darkness setting. Only vampires of clan Lasombra (not playable in bloodlines) don’t have reflections since it’s their clan weakness.

      Otherwise, if all vampires couldn’t have reflections, it would be incredibly easy to tell who’s a kindred and there would be no way of keeping up the Masquerade.

    • Agent Karyo@lemmy.worldOP
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      4 days ago

      Supposedly the first studio failed to make a fun game and they had to restart with The Chinese Room (Dear Esther, Amnesia: A Machine for Pigs, Still Wakes the Deep).

      I think they are on track with it, but we got to wait longer.

      • DoucheBagMcSwag@lemmy.dbzer0.com
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        4 days ago

        Don’t get your hopes up. The Chinese room version looks to be a straight linear action game with stripped down to non-existent RPG elements

          • DoucheBagMcSwag@lemmy.dbzer0.com
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            3 days ago

            If you look at the official gameplay (even if this real) you can tell it’s not going to be a sprawling RPG like the original

            You can’t even choose your character and are forced to play as an elder vampire named 'Phyre."

            Looks like the biggest thing is that you will decide what faction gets to rule (multiple endings)

            They appear to be taking the launch cyberpunk way and are saying this is more of an action game instead of a sequel to the RPG original

            Allegedly if no further delays occur, it should be coming out in October of this year

        • Agent Karyo@lemmy.worldOP
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          4 days ago

          straight linear action game with stripped down to non-existent RPG elements

          This does not sound good. VTMB is not supposed to be linear, you want to explore a living world.

          I haven’t been following the release trailers or previous, just saw some concept art from both the first studio that failed and The Chinese Room.

          At least now I can manage my expectations.

            • Agent Karyo@lemmy.worldOP
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              3 days ago

              It’s no open world. But there are hubs, often there are multiple ways to finish a quest and there are quest lines that are limited by your skill and clans selection.

              But the main story quest is rather linear.

              • zzx@lemmy.world
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                4 days ago

                Second game better be at least this level, but doesn’t have to be significantly more open imo. What do u think?

                • Agent Karyo@lemmy.worldOP
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                  3 days ago

                  I would be fine without a full-on open world, maybe a bit more content and larger maps than in VTMB (I always thought the Santa Monica map could have been larger and more expansive).

                  The writing, world-building and ambience must be top notch in a sequel to VTMB.

        • Coelacanth@feddit.nu
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          4 days ago

          Also like, the whole selling point initially for making a Bloodlines 2 was getting Brian Mitsoda back to write the script. But they’ve thrown it out to make their own story and it will be like BG3 in that sense - a sequel in name only but no actual connection to the original game(s).

  • SupraMario@lemmy.world
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    4 days ago

    This looks promising, gonna keep an eye on it cause TMB was one of my top RPGs of all time. It was so damn good