It’s no open world. But there are hubs, often there are multiple ways to finish a quest and there are quest lines that are limited by your skill and clans selection.
I would be fine without a full-on open world, maybe a bit more content and larger maps than in VTMB (I always thought the Santa Monica map could have been larger and more expansive).
The writing, world-building and ambience must be top notch in a sequel to VTMB.
This does not sound good. VTMB is not supposed to be linear, you want to explore a living world.
I haven’t been following the release trailers or previous, just saw some concept art from both the first studio that failed and The Chinese Room.
At least now I can manage my expectations.
Is it just me or is the first game fairly linear?
It’s no open world. But there are hubs, often there are multiple ways to finish a quest and there are quest lines that are limited by your skill and clans selection.
But the main story quest is rather linear.
Second game better be at least this level, but doesn’t have to be significantly more open imo. What do u think?
I would be fine without a full-on open world, maybe a bit more content and larger maps than in VTMB (I always thought the Santa Monica map could have been larger and more expansive).
The writing, world-building and ambience must be top notch in a sequel to VTMB.