• Agent Karyo@lemmy.worldOP
    link
    fedilink
    English
    arrow-up
    4
    arrow-down
    1
    ·
    5 days ago

    straight linear action game with stripped down to non-existent RPG elements

    This does not sound good. VTMB is not supposed to be linear, you want to explore a living world.

    I haven’t been following the release trailers or previous, just saw some concept art from both the first studio that failed and The Chinese Room.

    At least now I can manage my expectations.

      • Agent Karyo@lemmy.worldOP
        link
        fedilink
        English
        arrow-up
        2
        ·
        edit-2
        4 days ago

        It’s no open world. But there are hubs, often there are multiple ways to finish a quest and there are quest lines that are limited by your skill and clans selection.

        But the main story quest is rather linear.

        • zzx@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          4 days ago

          Second game better be at least this level, but doesn’t have to be significantly more open imo. What do u think?

          • Agent Karyo@lemmy.worldOP
            link
            fedilink
            English
            arrow-up
            1
            ·
            4 days ago

            I would be fine without a full-on open world, maybe a bit more content and larger maps than in VTMB (I always thought the Santa Monica map could have been larger and more expansive).

            The writing, world-building and ambience must be top notch in a sequel to VTMB.