grow a plant, hug your dog, lift heavy, eat healthy, be a nerd, play a game and help each other out

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  • 26 Comments
Joined 2 years ago
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Cake day: June 12th, 2023

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  • I’ll consider you lucky. I’ve had many experiences with their hardware across different segments (phones, tablets, laptops, mainboards, NICs, displays, GPUs).

    They’re an atrocious vendor with extremely poor customer support (and shitty SW practicies for UMA systems and motherboards).

    I don’t think many people have been as unfortunate as I have with them, the general consensus is they mark their products up considerably relative to competition (particularly mainboards & GPUs).

    To be fair, their contemporaries arent much butter.





  • Vik@lemmy.worldtoGames@lemmy.worldGame recommendations
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    27 days ago

    I can’t say I’ve ever used a dualshock 2 clone, but I’ve used a sixaxis and ds3? Ergonomically they seem somewhat similar. In terms of quality, I can’t say. The controller I’ve linked is wired only, however. If that’s a dealbreaker, a company called 8bitdo make some fairly affordable wireless gamepads which are all Linux friendly (directly interpreted by steaminput)









  • I don’t know, call it an unfair inkling but it’s a weird thing to say under mild distress when playing a game.

    My friends across Europe will agree with you on the word itself; in that it was only recently stigmatised. Still, I’ve never thought of continental europe as more racist then where I am (UK), save for maybe prague.

    My only exposure to Scandinavia so far has been my former devops colleagues from Gothenburg. I’d never get the impression they’d say that at all, though they had each lived in London for at least five years prior to me joining.





  • Vik@lemmy.worldtoGames@lemmy.worldDoom the dark ages...
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    4 months ago

    2016 had the perfect balance between story and gameplay to me, in that the player character expressed flagrant disregard for any narrative elements. This was doom 1 af.

    Just keep moving and turn the bad guys into chunks. Need nothing more.

    I fucking hated the loop in eternal. I get that the developers wanted you to play in a specific way, they partially achieved this through arbitrary mechanics like ammo scarcity. I can appreciate that it’s a good game, but I didn’t get on with it.

    The art style went full Hollywood horror, and the exposition was kinda dialed up to eleven by contrast to its direct predecessor. Very much disliked that you couldn’t crouch (definitely more of a me issue, though I think sliding is a missed opportunity in Eternal’s movement repertoire).

    2016’s PvP was imperfect but still fun and much appreciated. Snapmap was super underrated and has many sick community made levels.

    The later games are a phenomenal technical showcase; the absolute posterchild for the Vulkan gfx API, but it’s not very ‘doom’ in spirit to me any more