as far as I’m aware, those should be fine, I’d still recommend upgrading to the latest SBIOS (3.40) where available
grow a plant, hug your dog, lift heavy, eat healthy, be a nerd, play a game and help each other out
as far as I’m aware, those should be fine, I’d still recommend upgrading to the latest SBIOS (3.40) where available
But ASRock 800 series AM5 boards are killing granite ridge 3D CPUs en masse. Funny enough, it happened to me.
I begrudgingly switched to Asus after my CPU was RMA’d as that was the only other vendor to offer ECC compat on a consumer platform.
I’ll consider you lucky. I’ve had many experiences with their hardware across different segments (phones, tablets, laptops, mainboards, NICs, displays, GPUs).
They’re an atrocious vendor with extremely poor customer support (and shitty SW practicies for UMA systems and motherboards).
I don’t think many people have been as unfortunate as I have with them, the general consensus is they mark their products up considerably relative to competition (particularly mainboards & GPUs).
To be fair, their contemporaries arent much butter.
in that situation, Asus are the shitty part, though it is nice to see more TV-sized monitors. Fuck HDMI.
hey, it works flawlessly out of the box with Steam games on linux and feels really, surprisingly nice.
some resources here:
Overcooked I think tops out at four, boomerang fu goes up to 6 and gang beasts go up to 8
I can’t say I’ve ever used a dualshock 2 clone, but I’ve used a sixaxis and ds3? Ergonomically they seem somewhat similar. In terms of quality, I can’t say. The controller I’ve linked is wired only, however. If that’s a dealbreaker, a company called 8bitdo make some fairly affordable wireless gamepads which are all Linux friendly (directly interpreted by steaminput)
My friends and I can play boomerang fu for hours. there’s a surprising level of depth to this deceptively cute looking game. Can get pretty competitive, but it’s always fun 😊
I have the controller on order so I’ll let you know.
boomerang fu and gang beasts are great! Overcooked games are neat too 😊
For controllers, there was this new super cheap wired HE stick gamepad released not long ago, I’ll try find it.
E: here’s a post on the controller (GameSir Tegenaria Lite)
I can buy one to see if it works on fedora 42.
I’ll make my own internet… with blackjack
That’s fair enough. I can’t talk; I still play games like pubg and halo infinite (firefight / custom games)
lol
I don’t know, call it an unfair inkling but it’s a weird thing to say under mild distress when playing a game.
My friends across Europe will agree with you on the word itself; in that it was only recently stigmatised. Still, I’ve never thought of continental europe as more racist then where I am (UK), save for maybe prague.
My only exposure to Scandinavia so far has been my former devops colleagues from Gothenburg. I’d never get the impression they’d say that at all, though they had each lived in London for at least five years prior to me joining.
I agree with you they’re doing good by advocating linux and (eventually) turning their attention towards stop killing games.
I get that I’m being petty but I don’t believe their regret doing what they did back then. I’m kind of astounded they were able to get away with it.
isn’t he busy saying the n word on a bridge in pubg or something
fair enough, it’s still in stark contrast to all of eternal’s exposition, which was pretty hard to watch (the Colosseum scenes especially).
That’s not to say the story isn’t good or interesting,
2016 had the perfect balance between story and gameplay to me, in that the player character expressed flagrant disregard for any narrative elements. This was doom 1 af.
Just keep moving and turn the bad guys into chunks. Need nothing more.
I fucking hated the loop in eternal. I get that the developers wanted you to play in a specific way, they partially achieved this through arbitrary mechanics like ammo scarcity. I can appreciate that it’s a good game, but I didn’t get on with it.
The art style went full Hollywood horror, and the exposition was kinda dialed up to eleven by contrast to its direct predecessor. Very much disliked that you couldn’t crouch (definitely more of a me issue, though I think sliding is a missed opportunity in Eternal’s movement repertoire).
2016’s PvP was imperfect but still fun and much appreciated. Snapmap was super underrated and has many sick community made levels.
The later games are a phenomenal technical showcase; the absolute posterchild for the Vulkan gfx API, but it’s not very ‘doom’ in spirit to me any more
I’d never heard of arrow lake dying like raptor has been? wild.