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Joined 2 years ago
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Cake day: June 15th, 2023

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  • Thats true, but art and code are almost completely different. Nobody puts in their personal emotions into the code they write. Nobody feels personally attached to that code, as there is no personal connection to it other than “I wrote it.”

    That’s not true of art. The parts of a game that are not mechanical (mechanical being code, gameplay design, the “ugly” stuff, if you will) are often created by people that put their own personal emotions, feelings, and other such things into the art. It has a part of them, often deeply personal that perhaps nobody else could understand except for them, and thus having to let that go can be incredibly challenging. Though a professional artist accepts that this may happen someday with their work, when push comes to shove it is generally not easy for them to completely walk away from it. It becomes effectively, from an emotional standpoint, like their child.

    I am not saying it hurts more or less than no longer working with someone else, only that the artists that created the art are definitely not feeling good about having to walk away from it and never being able to work on it again.










  • When Dead By Daylights matchmaking system prioritizes getting you into a match faster instead of getting you into a balanced match, and matches you with less than 100 hours of playtime as Killer into an “Unemployment Lobby” of a 4 goblin pre-made with 50k combined hours ready to bully you for 55 minutes:

    (Ask me how I know this lol)



  • NES Metroid, being replaced by Metroid Zero Mission.

    NES Metroid is interesting to play through to see where the franchise came from, or for the nostalgia factor, but Metroid Zero Mission is vastly superior in nearly every conceivable way, its not even close. Its not like Silent Hill 2 or Resident Evil 3, where the originals are still better than the remakes overall, everything taken into account (though in that case, SH2 remake is superior to the RE3 remake). Absolutely every element of Zero Mission is an improvement on the original.

    Metroid Zero Mission did not make vast sweeping changes to alter the identity of the game, making only minor adjustments to designs that were not thematically important (for example, the physical appearance of Ridley or Kraid being different is not thematically important). There were not big amounts of cut content, with only minor elements being cut like the fake Kraid enemy, which was not thematically important. The music is all familiar with the same composition, but with added flair. Its not different just for the sake of being different. Items and suit upgrades are almost all in the same places as the original NES Metroid, with the addition of new items that were added to the Metroid setting later on such as the Charge Beam and Super Missile. A map was added to the game, and the beam weapons now stack like in Super Metroid, rather than replacing the last beam you had.

    All in all, Zero Mission leaves very little reason for the player to play the original game, especially if all the player cares about is the overall story of the Metroid IP. The player won’t get more thematically important designs that enhance the story like they would playing the original Silent Hill 2, and they won’t get more original game content and story like they would playing RE3 Nemesis. They wouldn’t get an improved experience. The choice to play NES Metroid mostly just comes down to nostalgia, historical value, or personal preference. Or if someone only has an NES or device capable of emulating the NES but not the GBA.







  • The point of this is obviously the charity, but I’m not gonna lie, after a quick look at the included games, if Tunic wasn’t in this bundle I would feel ripped off paying $10 for it.

    I don’t see any of those other games combined being worth $10 to me. Multiple visual novels / story games, puzzle games, and many games that look like a generic Kemco published RPG Maker game but with a pastel color palette this time. Again, I get that the point of this is charity, but Tunic is literally the only game that I would say brings value to this bundle. If someone already owns Tunic and is considering this, I would say to just directly donate the money.