

Sigh. I had a sinking feeling when it kept mentioning them. Another thing to go on the list to avoid buying
Sigh. I had a sinking feeling when it kept mentioning them. Another thing to go on the list to avoid buying
Kolanaki linked it above. It’s a disgusting crusty gamer den implying the game is so addictive you’ll live in filth. I remember that image being on the first couple of pages of a PC Gamer issue from the late 90s or early 00’s.
I remember seeing these ads as an impressionable young gamer and getting the idea that Playstations had games that were scary and weird, and Nintendo games and handhelds were for boys. Generally the ads told me “this is not for you”. Because I only ever saw ads for specific PC games and never for PCs themselves, (they were aimed at adults, not in the kind of magazines and comics young me was perusing) even though I was still not the target market it clicked more with me. I think that might be a part of why I’ve only ever really gotten into PC games over the years. I knew there were games I’d like and games I wouldn’t, and never got the same platform level messaging.
I remember seeing an ad for Thief and thought it looked cool, and I remember being super grossed out by that Quake 3 ad, but I never felt unwelcome or out of place playing PC games. In contrast, the focus on marketing to young males is really obvious in those console ads.
Examples of some PC game ads I remember working for me and led to me getting them:
A humble farm boy’s guardians and village are burned, leading to him leaving his home and finding refuge with a wise old man who has special powers. He tells him he knew his father, that he was a knight and they fought together. He gives him his father’s sword, and teaches him to use his own special powers. They receive a message from a princess in distress, who tells them she’s being held hostage by the evil emperor. They travel to save her with the help of a roguish anti-hero and free the princess. Once freed, they learn of a crucial weakness in the emperor’s fortress, and together they lead a raid to siege it. They succeed with the help of a rag tag bunch of rebels and the princess awards them with medals in her throne room.
That doesn’t sound like a story about how technology, science or knowledge effects people or society to me.
Unsweetened chocolate is sometimes called “baking chocolate” and you can usually find it where the spices and chocolate chips are found at the grocery store. You could always try getting some and melting it in the microwave or double boiler, then adding some dairy or non dairy milk products to see how it is without added sugar.
Do you really not have dark chocolate bars where you are? It’s pretty easy where I’m at to get 70% chocolate bars, and even 80% and 90%. You might have to go to a specialty shop for them but they’re just in the grocery store where I’m at.
It’s delicious, complex and depending on the origin or blend it can be fruity, dark, earthy, bitter, slightly spicy or taste like coffee. Proper dark chocolate has a kick of caffeine in it too. Hope you get a chance to try it!
Yes, because context matters. Exceptions don’t make the rule, and speaking generally about things is allowed when they are related.
So what is the exception here? You said, and I quote, “science is by nature unethical”. So you’re saying any experimental methodology in any school of science exploring any number of completely benign things is somehow unethical.
This isn’t debate club.
I see you’re new to the internet.
Ah yes, everyone knows how famously unethical astronomers are, they should respect the privacy and consent of supernovas. Filthy perverts peeping on those innocent stars!
You said “science”, not any specific type or category of study, so if you mean a specific school of science is unethical you should make that distinction.
Why do you think that asking questions, making a hypothesis, testing that hypothesis and writing down the results is unethical?
Well you see Loki was also a horse at the time
I’ve personally only seen kids on leashes in the context I mentioned above, of a large, crowded event where a few bodies moving in the way of your kid will break line of sight entirely. Outdoor festivals, concerts, fairs, amusement parks etc. I have never seen a kid on a leash at a playground or park or bank or grocery store etc. Toddlers are small and if there’s a lot of bodies around it would be VERY easy to lose sight of them. If my kid ran off and broke my line of sight of him in a crowd I absolutely would have a moment of panic. Again, I’m not going to judge other parents for finding solutions to problems that don’t harm the child.
I got away from my mother at a large event, and left her panicking and organizing other parents to search for me. When they found me she spanked me and yelled at me for running off. It wasn’t the first time and wouldn’t be the last. Obviously hitting me was wrong, but she was terrified of what could have happened to me. If she had just used a tether it would never have happened.
Something’s lack of representation in media is not exactly a reliable metric of commonality, if it was, gay people sprang into being in the late 90s.
It’s normal enough. I saw a couple of kids on wrist leashes just this weekend at a very crowded outdoor event. The kids were probably about 2 and 3. I have a 3 year old as well, and didn’t have him on a leash because he’s responsive to my voice calling him and has decent (for his age) impulse control. I didn’t judge or have negative impressions of those parents. They were present and just trying to enjoy the event with their kids. It’s HIGHLY kid dependent. When I was a toddler, I was the type to just run off in a crowd and I could have saved my mother a lot of grief and panic if she had a leash for me. It’s just another tool available to parents.
It’s important not to project your feelings as an adult, because you have different assumptions, associations and contexts tied to leashes than a toddler does. Generally, toddlers are taught to have shame or be embarrassed about things, their default sentiment to most things is extremely pragmatic. A toddler on a leash will be focused on the tactile sensation of it on their wrist or body, the effect it has of limiting their movement, and not much else. Think about when you saw those kids on leashes… were they upset about the leash? Were they trying to get out of it? Were they asking their guardians to please take it off? Or were they just kinda being silly kids running around exploring?
Also to this:
If you are taking them to a place where it’s dangerous for them to act like children…*then why the fuck are you taking them there in the first place?!*
Sometimes you just have no other option. A fair price for babysitting is $20+ USD an hour. Not every toddler is in or has access to daycare. Not every family has grandparents close enough to drop them off with. Sometimes bringing them along to a place with you is the only way they’ll have supervision.
They ARE evolving. My kid was born with a taste for spicy food. When he was about one he used to try to swig the spicy mayo bottle. When he was two he was doing the “more” gesture for more Sriracha on his burrito meat. He’s three now and regularly eats off his Dad’s plate when he has food that makes my nose run and eyes tear up. He will probably be snorting Pepper X by his teens.
Banished, you can’t get more Indie than just one guy’s passion project.
I don’t know what it is about that game but it really struck a chord with me and I’ve come back to it over and over. It’s my favorite game to play when I’m sick and can’t do anything. It’s relaxing and peaceful and cozy while also being complex and ruthlessly challenging at the same time, so it’s like spinning plates. Seems easy when you get the hang of it but it can all come crashing down if you make a bad enough mistake. It’s spawned some copy cats, and I’ve tried them, but the original just gets me somehow.
It’s definitely not Guild Wars 1, but it does still have a “low level cap” in the way that it’s extremely easy to get to max level doing a variety of content, then the vast majority of content is done at that level. You probably reach level 80 within completing not even 5%-10% of the total available content, so it’s just a number. The way you “advance” your character is through gear and cosmetics, and there’s an account leveling system called masteries you unlock at 80.
As a long time fan and proud GWAMM, honestly it doesn’t need the “classic” treatment. It’s still online, and the last major content patches didn’t change anything significant enough to alter the gameplay in a way that would make people “miss the old days”. They added some end game content and some quality of life improvements and some tools that allowed players to more easily solo content, then left well enough alone. It still has a small core of regular players, and has the event schedule going on auto. I suppose they could do some graphical improvements but it’s still a very good game as it is
Considering how famously hard to kill werewolves are, it would probably have to be a chocolate wrapped in silver and then eaten with the foil on to do any real harm.
Yep absolutely seconding this one. Everything is very much a play-as-you-want playground, with many ways to level and a low stress, community based world. Pretty much everything that causes friction against other players in other MMOs (kill stealing, limited resource mining, open world pvp etc) just isn’t in the game or in its own place you don’t have to go.
I will say that it has a lot of complexity and systems on systems that have built up over time that can be opaque and overwhelming. But again, you have the choice not to engage, and can do perfectly well running your character around maps exploring and picking cabbages and pumpkins and doing whatever you think looks interesting. Just remember to change out your armor and weapons every few levels on your way to 80.