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Joined 2 years ago
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Cake day: August 3rd, 2023

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  • Agree, but let’s not dilute the meaning of “gaslighting”. That word has a VERY specific definition and it had been getting used in inappropriate contexts so much that that very specific and necessary definition is being lost. It refers to a specific abusive behavior pattern which needs a good and concrete word to communicate it. My teen stepdaughter had it in her head that us educating her on the world was “gaslighting”, which is dangerous because she had the “gaslighting bad” reaction to things that were not gaslighting, and it is not limited to her. There is a concerted effort on the part of some political groups to break and weaponize the definitions of things like gaslighting and manipulation, we need to work to make sure it is not successful.


  • Also, under US law, ignorance is not a defense in both civil and criminal court. It does not matter if you did not know it was illegal, it does not matter if you did not know it was happening, if you provide an avenue and forum for illegal activity you are culpable at minimum. The corporate shield will prevent any criminal charges against individuals, unfortunately, but the civil liability is pretty evident. It occurred on their platform which means that they did not take sufficient steps to prevent or discourage the practice in the first place. It should not have been a thing that was present to report or react to in the first place. It falls into the same vein as doing background checks and personality evaluations on prospective teachers and daycare workers. Doing 0 checks to validate that these people are not a danger and then claiming ignorance when they touch children in the broom closet is a nonstarter too.


  • At what point in the purchase cycle is it known that they won’t? Because the right reserved in a EULA is not a guarantee of occurrence, so how does one make a decision when or when not to purchase?

    Also, when single player games are being forced to be always online and are being affected, there is a real problem. If there is no valid tangible benefit to the player for a game to be online, and require the online component to play the game, it should be illegal.


  • I know I could find examples, but I am exhausted after coding all day on one thorny problem, so I am just going to make educated guesses from what I know of US history. I would bet that the Statue of Liberty and Mount Rushmore received National Landmark status before the general 50 year mark. I would hazard that the presidential monuments on DC did as well.

    That said, this was an exercise in examples of things that need to be protected as part of history. Works of art have a much lower bar than national landmarks for this. Games that are transformative or innovative in a way that we still feel today, or games that are massive parts of the cultural zeitgeist for a period definitely deserve preservation. Rogue, Dark Souls, Final Fantasy, Final Fantasy VII, Super Mario Brothers, Zork, etc. The reason this is such a big deal is that it might be hard to measure in a moment what is or is not going to have that long reaching impact. Imagine you are an art historian in 30 years and you are doing a paper on the growth and history of game mechanics. How are you going to research that. If you were doing one on painting and how techniques grow over time, you go look at the paintings, study them. The game paper will have no source material to study to draw new conclusions or find previously unnoticed connections if 70+% of the source media disappears in the next 10 years.




  • And by what mechanism would it have affected sales of the sequel? Historically, and demonstrably, greater access to a game increases the sales of sequels. Why do you think developers put games in a series on sale when a new game in a series is coming out? I would definitely argue that having released the server hosting code for The Crew to allow people to host private servers would have potentially added to The Crew 2 sales. Also, if they release the server code, but not the game code, they could continue the sales of the game on storefronts at a reduced price having it marked that it will no longer receive updates and still made even more money from those sales. I would definitely prefer if they just release the whole game, but either would have worked.


  • I don’t really see it as an entirely separate topic. It is still an abuse of rights. In this case, it is an abuse of ownership. If I make a purchase of a good, I should own that good. If the company later decides that they no longer want to support the services which support that purchase, they should be required to provide the opportunity that all purchased goods remain valid and operational. If we take a different good as a stand in, cars, a manufacturer may eventually decide to stop supporting a vehicle, but they do have to sell the component rights to aftermarket manufacturers (or at least make good faith attempts) when they drop support so people who own those vehicles have the chance to maintain and use them. I see this as no different than that. Their dropping of support means that products purchased are removed from use or function without the owner’s consent.

    And I know you are going to say “well the EULA says you don’t own it and you agreed to it” which is precicely the problem we are arguing. Purchase should mean ownership and forcing people to agree to whatever you want is wrong. Legislation is required because no company will protect the rights of customers, that is the duty of legal systems.




  • That is not a rebuttal. A rebuttal requires evidentiary support of your stance. For instance, as support for saying it costs them nothing, one might offer the following:

    • once released, users would distribute and maintain the file servers independently of the corporation, thus costing the company nothing.
    • once released, users would maintain independent game servers and pay for their upkeep, thus costing the company nothing.
    • once released, the modding community would take over the maintenance and development on the code base, thus costing the company nothing.

    There, 3 salient points which support the position that releasing the codebase for the game when sunsetting it costs the company nothing. I could even make points about how it is actually profitable for the company, but I want to give you your turn to rebutt me now that you have a good example of how to provide a good argument.


  • “No shirt, no shoes, no service” is a health code, not a EULA.

    Also, you are conflating social contracts with actual legally binding ones. If you had to sign a contract to eat at a resteraunt which gave them the right to photograph you and record all of your conversations while you ate then use all of it for marketing without compensating you or to sell the contents of your conversations and likeness to unknown 3rd parties without informing you of who they were sold to and what the intended use was, would you still eat there.

    Your comment shows an utter lack of understanding of the issues at hand and what abuses of rights are done in digital spaces.


  • Yeah, but a contract that you cannot negotiate before signing isn’t really a contract is it? It is a gate keeper. A gun to the head. An “agree to this or else”. In the modern world, one can do essentially nothing without signing a EULA. Want to get a job without signing one? Good luck. Want to play a game? Not many of them. Want to shop online, look at art, communicate with friends and family. Many of the most integral parts of maintaining our mental health are being put behind abusive “contracts” that strip us of any rights we think we have. Community, leisure, socialization, entertainment, all of the primary avenues in the modern world have predominantly become privatized and every one of those comes at a pretty steep nonmonetary cost.





  • Ditto. They are stopping support, but I highly doubt they will just brick all Windows 10 machines. If they do, I will just throw Linux on a flash drive and boot from that to recover my data ahead of switching fully to Linux.

    I remember seeing a leaked paper about them putting an omnipresent advertising ticket at the top of the screen that will be displayed regardless of full screen status. The only reason I can think that they are forcing this so hard is that a lot of their forced ad servicing plans are not possible to implement in earlier versions of Windows due to root level functionality that cannot be changed. I’m guessing things like direct injection of ads in running processes or that ticker.

    Ads have no place in an OS, especially not as kernel level processes. If ads on the internet have taught us anything, it is that bad actors can inject malicious code directly into them without content servers or hosts knowing and compromise untold numbers of machines who just, let me check, rendered the ad.

    Between the aggressive plans for in OS advertising and the privacy abolishing actions and policies with AI datascraping, I am done with MS. Windows 10 will be the last one of theit OS’s I run. If work needs me to do something on Windows, it will be on a virtual machine that I remote into.


  • This is a future proofing measure. With the enshittification of Windows there is a reasonably sizable share that is looking to migrate. Making an API/front end functional on the platform is just good business. I for one will be switching 95% to Linux the instant Microsoft acts on their patant for putting a mandatory advertising ticket on the screen. Literally the only thing I will use it for is programming things for work.