Of course it does. We all saw it coming.
I mean… yeah, that’s normally when you add stuff to a game. Especially this stuff.
Adding it in the closed alpha though is a new level of greed & impatience
It really, really isn’t. Guessing it’s testing.
As per the article, they’re refunding all purchases at launch.
It’s a free to play game, there is absolutely nothing newsworthy about this. Path of Exile 2 just launched on early access with a bunch of microtransactions AND a paywall and people were absolutely delighted with it.
They are ‘refunding’ the virtual currency. I would bet at least some lf the items purchased during prerelease will cost more on release.
But the main thing is they are basically trying the ‘free to play’ version of preordering, where they get your money before releasing a finished game.
The implicit perception of value in this comment is making my head spin. We all realize that in-game cosmetics aren’t real, right?
Also, yes, they are doing the free to play version of preordering. It’s called Early Access and it’s supposed to happen later this year. See also Path of Exile 2 and Baldur’s Gate 3.
People are working overtime to get their knee-jerk reaction to be retroactively justified here. The thing is, I would get being mad at this being a F2P game in the first place. I would get being mad at it being funded through microtransactions. Those are meaningful changes from the previous trilogy that I don’t particularly care for.
It’s the being mad on the spot at a haf-misunderstood headline depicting something entirely unremarkable that rubs me the wrong way.
We all realize that in-game cosmetics aren’t real, right?
Yes, but the unavoidable advertising of those cosmetics frequently drag down the experience when there are multiple click through screens and progress bars on battle passes the player didn’t buy and a ton of other negatives that have nothing to do with whether cosmetics affect game play. Free to play frequently means ‘annoying nag menus’.
I happened to focus on getting their money early and calling a reset of their fake money a refund being misleading.
It also happens that my experience with early access free to play was Multiversus, where they took a moderately OK early access game that added mtx, then went silent for months and came back as a trash version of the same game with even more mtx. This being EA I expect them to go even harder into the mtx at the expense of game play.
You just made all that up. None of that is even tangentially related to the thing that actually happened.
I mean, now we’re arguing that this weird ploy to extract more money for cosmetics is probably going to harm gameplay (even though it’s unrelated to gameplay) because a different game from a different company also had MTX which were also not related to the bad gameplay changes they made.
I don’t know what to argue there. It’s entirely irrational.
To be clear, it’s not irrational that F2P games often push monetization in intrusive ways that are annoying. It’s not irrational that Multiversus had a very weird history and a poor relaunch. But the way you’re connecting those pieces along with a healthy dose of entirely disconnected preconceptions based on branding is completely off the rails.
This is why this is so frustrating to me. People just want to be mad at things because some other things that are unrelated made them mad once and they want to just smear the anger a bit. It’s pure mob mentality and I fully admit that it pisses me off in games as a proxy for how much of it informs modern society and politics in general. Which I guess I’m doing, too, a little bit. But still.
People just want to be mad at things because some other things that are unrelated made them mad once and they want to just smear the anger a bit.
Or maybe they are annoyed by the things they gave examples of instead of being some kind of crazy conspiracy.
Can you remember the last time you actually cared about an EA game?
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Aw, man, underrated. Great in VR, too.
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I guess it depends a lot on your background. I thought it felt simple compared to the old X-Wing series but not necessarily dumbed down, they did a decent job streamlining it for a modern take.
I guess that means some people can find it too slow and intricate and others too arcadey. I imagine the Skate guys are having to make a lot of those same decisions for a lot of those same reasons.
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The game is free to play. If cosmetics are the only micro transaction, that’s actually good.
Depends on the implementation.
If the promotion of mtx.is jarring or overwhelming then even limiting to cosmetics sucks. If something ends and there are multiple click through screens encouraging players to by mtx and other ads within the game to buy the mtx it can become a chore to ignore. Even if gameplay itself is not impacted, the things that happen outside of gameplay can deag down the whole experience.
An example would be those stupid unskippable season pass screens where the bar goes up slowly and it reminds you of what you didn’t get becsuse tou didn’t buy the season pass. A few seconds each time, sure, but it adds up and is clearly trying to goad you into spending money. That shit sucks even if it limited to cosmetics.