I know it’s not going to happen, but I would love it if legislation could go as far as requiring companies to open-source their engines and servers after maybe a period of time, or on ending support for the game. It could be done ID-style where the company retains full rights of the content and trademarks, which would still require players to buy the game to legally play it.
I’m aware there are a lot of cases where games include middleware that’s licensed from 3rd parties that complicate preservation efforts. But if open-sourcing the code is the path taken, there’s a simple solution for that: just release what you can, even if what’s released is in an unplayable state without the middleware. It then becomes the responsibility of any volunteers to take that code and bring it back to a usable state however they choose.
This drama highlights that there’s still a great need for better computer literacy. Anyone with even a basic education in how software, source-code, and software licensing works can tell PirateSoftware is full of shit pretty much immediately. That is, anyone educated who are themselves not grifters.
You should only be granted copyright protections if you can guarantee the copyrighted material can become public domain after the time period ends. This would involve giving the government a copy of all source code and assets to preserve securely. This should be a flat policy for all copyrighted material, so 3rd party involvement wouldn’t complicate things.
I know it’s not going to happen, but I would love it if legislation could go as far as requiring companies to open-source their engines and servers after maybe a period of time, or on ending support for the game. It could be done ID-style where the company retains full rights of the content and trademarks, which would still require players to buy the game to legally play it.
I’m aware there are a lot of cases where games include middleware that’s licensed from 3rd parties that complicate preservation efforts. But if open-sourcing the code is the path taken, there’s a simple solution for that: just release what you can, even if what’s released is in an unplayable state without the middleware. It then becomes the responsibility of any volunteers to take that code and bring it back to a usable state however they choose.
This drama highlights that there’s still a great need for better computer literacy. Anyone with even a basic education in how software, source-code, and software licensing works can tell PirateSoftware is full of shit pretty much immediately. That is, anyone educated who are themselves not grifters.
You should only be granted copyright protections if you can guarantee the copyrighted material can become public domain after the time period ends. This would involve giving the government a copy of all source code and assets to preserve securely. This should be a flat policy for all copyrighted material, so 3rd party involvement wouldn’t complicate things.
That’s a pretty interesting idea. Unfortunately it depends on being somewhere where copyrights ever actually end.
That’s another debate, but if a company ever closed and no one claimed the IP, it could be released early.
Yessss.