

Most of people are self-hosting the server. You can go to the official Discord or Any STK commmunity to find friends to play together :)
Most of people are self-hosting the server. You can go to the official Discord or Any STK commmunity to find friends to play together :)
It’s okay to create your own name :) Some people refer the place as social web, some others create original name in their own language.
Huawei is not the Android phone other than Samsung.
Exactly what happened with Indonesian release of Huawei.
Also, more ads everywhere. Even your lock screen.
Some Chinese phone release outside China also began to de-googled as well. At least that’s the case for Huawei in Indonesia.
OpenShot for basic editing Kdenlive for more advance video production
Not everything is under hashtag. Most of artist I follow never put hashtag. Hashtag also not useful in multilanguage situation, where a hashtag can mean different think between communities and languages.
Some people want to make social media account to browse illustration or photography.
Unfortunately, that’s not doable on fediverse. You follow anyone, and suddenly your feed filled with content that you are not interested in. Example: your favourite artist also post a lot of game screenshoot, but you’re not interested in the games. You just want to see the illustration.
Misskey, as most of East Asian and SEA community are on there.
I conclude that as I’ve been helping people setting their computer as well as teaching people to use various softwares for 15 years :)
I always try to know what things they want to do and their skill level, then recommending software that might be suitable for them. It can be proprietary, but most of the time I tried to recommend FOSS alternative instead.
That’s why I said “majority of people.”
There’s always small group of people that prefer certain software and refuse to change, they might even hate when the software gets updated. Heck, some people even still use obsolete creative softwares despite the development company is dead for almost 20 years.
My point is that if you want a future-proof software, you need a solid code base. Affinity already fix that. Clip Studio Paint done that. GIMP dev is currently working on it.
Regarding Shape Tool: this feature is dependant on Vector Layer. The earliest attempt to implement this is back in 2006: https://web.archive.org/web/20061219233008/http://lunarcrisis.pooq.com/wiki/Gimp/SoC2006Log
I recommend to check the discussion for Shape tool and Better vector Tool here: https://gitlab.gnome.org/GNOME/gimp/-/issues/11190
If you check Gitlab repository of GIMP, they’re actually rewriting some old-codebase to be more future-proof. And that works really takes time. https://gitlab.gnome.org/GNOME/gimp/-/commits/master
A lot of major design software are actually doing this. For example:
You cannot just slap new feature continuously. The software will end bloated and slow like Photoshop.
I believe when majority of people saying “Photoshop has this, we should do this as well” are not actually saying GIMP should create a total carbon-copy.
People loves easy to use interface, not carbon copy of Photoshop, even if they don’t say that. They just don’t know how to articulate their frustration better.
When Affinity Photo emerges as actual Photoshop alternative, no one complains regarding “not being Photoshop clone” because the interface is actually easier than Photoshop, while still being advanced software.
New GIMP user complaining about interface “not being Photoshop clone” is indicator that GIMP interface is not easy to use and intuitive enough.
No. Importance of UX simply means advance users can customize their workflow while making it easy to use for casual users.
Kinda like Krita or Blender. Both are not perfect, but the dev are working on it, together with the community.
Even GIMP dev also working on that, they have GIMP UX issue tracker here: https://gitlab.gnome.org/Teams/GIMP/Design/gimp-ux/
“your program should look and behave exactly like this other program made by a corpo, because I’ve learned that one already”
Oftentimes established workflow is already simple. There’s no need to reinvent this from scratch. Example: Npainter and AzPainter are heavily inspired by PaintToolSAI. Inochi Creator is a clone (with unique feature) of Live2D Cubism.
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I’m not saying it has to be GNOME or Teams. Gnome is too limiting (I also don’t like it), while Teams is… whatever.
It’s just have to be great for advance user, while easy to user for first-time user.
Let me give you some example of bad UX, that fixed in other software:
Almost all of the UX problems here are recognized by the dev, even actively discussed on how to fix them!
You can make advance application while still catering towards newbies! For example: Clip Studio Paint. They have multiple layout and UI for different use case and audience.
That’s still not as intuitive as actual shape tools on any other software.
If average casual user get confused to it, then it’s a bad UX.
That’s not actual shape tool.
Shape created by shape tools should be always editable. Using ellipse selection tool means the circle is rasterized.
There is one: SuperTuxKart
It’s free and open source as well. There are plenty of community content, like custom karts and maps. It’s even adding game mode from popular game. The last one is from Rocket League.